Tuesday 12 March 2013

Best And Cheap X-Plane 10 Global Flight Simulator (PC & MAC)



X-Plane 10 Global Flight Simulator (PC & MAC)

Lowest Price :$ 69.95

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On the Black Friday ,Cyber Monday , New Years Sales and other of amazon deals week price maybe change.

Technical Details

X-Plane 10 Global Flight Simulator (PC & MAC)

  • Super accurate flight characteristics using a virtual wind tunnel
  • Includes 30 aircraft, from gliders to the Space Shuttle
  • Online flying with other virtual pilots
  • Air Traffic Control actually controls the other aircraft around you
  • Detailed terrain for the whole world including very accurate altitude data


Product Description

X-Plane 10 is the latest version of a nearly 20 year series of high realistic simulators. At its core is a virtual wind tunnel that creates the most realistic flight modeling available on a desktop. As all versions before it is an incredible flexible and extendable simulator. With thousands of compatible add-on`s there is no kind of flying craft that is not simulated and a whole world to explore.

X-Plane 10 features a totally new scenery engine for all three platforms (Windows, Mac and Linux) that include a uniform lighting system that lights a ‘plausible world’. This plausible world is a new style of virtual landscape that revolutionizes simulation. Created from many real world databases you will see almost all roads and build up areas exactly as they are around you.

Customer Reviews


40 of 42 people found the following review helpful
4.0 out of 5 stars
Excellent, technical simulation; not “fun” in the standard game-like way, June 1, 2012
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What’s this?)
This review is from: X-Plane 10 Global Flight Simulator (PC & MAC) (Video Game)

SUMMARY
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I’ve been using this product for the past two weeks, and have used both a mouse-yoke and a Saitek Pro Flight Yoke (PZ44). In short, X-Plane is a great simulator, built in a much more modern way code-wise than FSX (Microsoft Flight Simulator X); the flight model also performs better overall. It’s not as “fun” as FSX and it’s a bit less polished (development seems to be on-going), but it’s a pleasure to fly in.

+ Excellent flight model (given good plane modelling)
+ Excellent terrain and road data
+ Professional software; same company makes a version approved for FAA simulator training (on approved hardware simulators)
+ Runs better than FSX
+ On-going development

- Included aircraft modelled poorly; some are, frankly, atrocious
- “bells-and-whistles” secenery poor to non-existant
- Not game-like a la FSX; no real tutorials or “missions”
- Clunky, technical interface
- Some features are currently incomplete

DETAILED REVIEW
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If you install all the scenery at once, the install process will take ages. The total size of the whole shebang on-disk is around 55 gigabytes. I think, for me, that translated into an installation time over two hours. I assume most of that data are the extremely detailed wire-meshes of terrain and accurate road network data since 99% of the 3D scenery (buildings, trees, etc.) is autogen. Unlike FSX, the world, itself, can be pretty barren and you certainly won’t see any landmarks (even such things as the Golden Gate Bridge are absent).

A few people’s reviews seem to be commenting that the software runs slowly. This is true if you crank all the graphical settings up. However, the software’s designed to be somewhat future-proofed, so we’re not supposed to do that. If I set the graphics similarly in both X-Plane and FSX, I actually get slight better performance in X-Plane. X-Plane seems to be more graphics card-intensive than FSX, which is more CPU intensive, so that’s a factor I kept in mind while jigging the settings.

Unlike in FSX, I needed to configure my Saitek Pro flight yoke and quadrant, manually assigning the levers and buttons to actions. Thankfully, that wasn’t too hard (press a button, choose its function). Three minor issues: 1) I had to reverse the input for two of the levers (100% on the quadrant was registering as 0% in the software); 2) I still can’t get my POV 8-way hatswitch to pan smoothly. The software registers it’s directions as one of four button clicks, basically panning 25

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