Nintendo 3DS XL – Blue/Black
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Technical Details
Product Description
The Nintendo 3DS XL system combines next-generation portable gaming with eye-popping 3D visuals – without the need for special glasses. Take 3D photos, connect to friends, other players, or wireless hotspots with the wireless StreetPass and SpotPass communication modes. From games to photos and beyond, Nintendo 3DS XL is the ultimate 3D entertainment system. It comes bundled with a 4GB SD card, making it perfect for downloading content from the Nintendo eShop.
The Nintendo 3DS XL system plays all Nintendo DS games. Nintendo DS games will not appear in 3D.
207 of 221 people found the following review helpful Finally, Nintendo delivers on the 3DS’ potential (an in-depth look at the improvements and differences over the original 3DS), By = Fun: This review is from: Nintendo 3DS XL – Blue/Black (Video Game) If one looks at the 3DS with an unbiased, objective point of view, there is a lot to love. It was basically a next-gen successor of Nintendo’s vastly successful DS console, with the horse-power of a console somewhere between the Gamecube and the Wii. It utilized a very cool 3-D effect that, when done right, really adds to the overall immersion of the gaming experiences available on it. Everything was an improvement on the original DS. Granted, it also had some caveats and issues as well. The 3DS XL does a very good job delivering the goodness of the original 3DS, while making vast improvements over its smaller brother original. In this review, I will focus on the differences and improvements this model makes on the 3DS line. I’ll warn you right now, this is a long review. If you don’t like long reviews, then you may want to skip this. Screen Size: With a title that includes “XL,” obviously the increase in size is the biggest difference between this and the original 3DS. It may be easy to hear that the screens are 90% bigger than the original, but it really is a stark difference when you take the system out of the package and see it for yourself. The XL’s screens are HUGE compared to the original. It’s comparable to the jump between the DSi and the DSXL, for those savvy to what that means, but in this case its even bigger because the top screen is in a widescreen format. Despite the size increase, the picture is still crisp and pops with nice detail. I thought that because the screen would be bigger, but with the same resolution as the original, the XL’s picture would be distorted and fuzzy, but that’s not the case here. I’ve put the screen detail and quality through rigorous testing since buying the system, playing many different games, and the bigger picture really makes the scenery more detailed than I ever noticed before. It’s no exaggeration to say that the games actually feel new due to this greater detail. It’s great! Screen quality: Instead of the top half of the XL having a shiny, glossy finish of the screen and the area around it that the original featured, the 3DSXL features an almost “smoothed over” finish that was meant to lessen glare from the sun or other lights from bothering your eyes. It actually makes quite a difference. The trade-off is that the back-lighting seems just a smidgen less bright, but not much at all. One of the biggest problems I had with the original 3DS was the problem of “ghosting.” It was especially frequent in games with areas of high contrast. This was a common issue people had with the original 3DS, but I haven’t noticed it much at all yet with the XL. This is a big plus for me, because that ghosting was one of my biggest gripes with the original. I made my peace with it though, because ghosting naturally occurs from time to time with the tech being utilized in the 3DS, but to have it mostly gone here is a real treat. The colors in the XL seem brighter and a bit more vibrant as well. The touch screen is really nicely made, and seems to be a slight improvement on the original, but the difference is negligible. The saying, “If it ain’t broke, don’t fix it,” comes to mind. DS backwards compatibility: Honestly, this is one of the best things about the 3DXL. If you look up comparison videos of the first 3DS playing original DS games and a DSi playing DS games, the 3DS is surprisingly inferior. The colors are more bland, the resolution is fairly fuzzy, and if you choose to play it in its native resolution to fix that blurry smudginess, the screen becomes so small it’s hardly worth doing that. The XL makes drastic improvements in all of these areas. The colors are just as bright and beautiful as playing on a normal DSiXL. Due to the larger screen size, playing in a native resolution still leaves ample room for playtime and is no longer the cramp experience the first 3DS offered. If you choose that route, the screen will be close to a normal DSi. Even if you don’t, the picture is still decent at full-size, shockingly. This fantastic backwards compatibility is a real plus in the 3DSXL’s favor and should not be understated. Massive improvement here. Build quality: Much like the new DSi and DSiXL made notable improvements in build quality to their predecessors, so does the XL refine the design of its predecessor. Instead of an outer glossy finish, there is a sleek matte exterior that makes the XL feel more heavy duty and refined. It definitely has a better build quality than the original. My original 3DS’ top screen hinge became fairly loose and the lock-in positions a little weak after just one instance where I accidentally jostled it. The hinges on the XL click and lock into one or two set angular positions before locking into the flat position and I know there’s no way this thing is going to break easily at all. That’s a really nice improvement. The system is surprisingly slick in its form too. It’s about the same thickness as… 39 of 43 people found the following review helpful Definitely worth the upgrade!, By Steven (Slidell, LA USA) – See all my reviews = Fun: This review is from: Nintendo 3DS XL – Blue/Black (Video Game) I don’t feel like writing a long review as the other reviews seem to cover the finer points of the item just fine. I just want to say, if you have an original 3DS, upgrade to this one if you can. If you don’t have a 3DS at all, buy this one. Your eyes will love you for it. I rarely played my original 3DS (with 3D on or off) because the screens were so small and my eyes would get tired after 30 minutes or so (this never happened with my DS Lite, seems to just be more happening on the screen with 3DS games). I wasn’t going to pick up the XL until I was reading reviews on other sites and almost every one of them were bragging about how much easier this one is on the eyes. They couldn’t have been more correct. I went to gamestop and traded my old 3DS and a few games and got the XL, did my system transfer in the store (took about 30 minutes or so) and walked out with my new XL all ready to go with my ambassador games and all of the other games I downloaded from the eshop. Here are some other changes I have noticed so far. One huge change I love about this system is that they moved the stylus back to the right side, so you don’t have to fumble with the system trying to get it out of the back anymore (I know it seems like a small change, but it makes a huge difference in my opinion). Another thing I haven’t seen pointed out yet is they took away the green 3D indicator light that was right next to the top screen, not sure how important that is to everyone else, but it was quite distracting to me at times and I am glad it is gone. Also, the 3D slider now has a slight ridge in it so you can tell when you have turned it completely off as well, not a very important change, but useful nonetheless. 50 of 63 people found the following review helpful Exactly what the 3DS needed to be in the first place, By Brooke Takaguchi (USA) – See all my reviews = Fun: This review is from: Nintendo 3DS XL – Blue/Black (Video Game) Having purchased one of these fine pieces of hardware in Japan I have the benefit of having taken it for a test drive long before it hits American shores, so I thought I’d offer my thoughts on Nintendo’s latest installment in its handheld line. HARDWARE: Atheistically speaking, the 3DS XL is gorgeous. Gone is the awkward size and shape of the original hardware, and in are beautiful curves and a tasteful tasteful matte finish, a sight to sore eyes in this day and age of glossy gadgets. Being matte, the device isn’t prone to picking up fingerprints, and generally looks cleaner and neater even after extended use. The nicely rounded edges of the system also now fit well in the hand, offering a much more pleasant experience while gaming for long periods of time. Some have complained about the quality of the plastic used to make the device, but in my experience the 3DS XL feels exceptionally sturdy. While the plastic casing may not exhibit the class of the brushed aluminum and glass seen in Apple products, it serves its purpose of keeping the price of the system low while still looking quite dapper to boot. Atheistical value aside, the 3DS XL is a much more thoughtfully constructed system than its predecessor, and does well in learning from past mistakes. The stylus has been moved back around to the right hand side of the system for ease of access, and is once again a solid piece of plastic instead of the telescopic stylus featured on the original 3DS. This new stylus is nearly identical to that of the older DSi XL. The SD card slot has been moved from the left side of the system to its right, and the included SD card doubled from 2GB to 4GB. This is a nice inclusion now that Nintendo is beginning to push full 3DS games for download starting with the launch of the system, and will ensure that buyers have room enough for at least a couple of games. One of the main draws of this system, however, is of course the dramatically increased screen size. This boost in screen real-estate is far more than an affectation or marketing gimmick though, as it makes 3D content much more dramatic and immersive. Soaring through the skies in titles such as Kid Icarus: Uprising, or drifting around corners in close races in games like Mario Kart 7 comes to life in an exciting and engaging way that will keep you from putting down the system until you absolutely have to. The amount of time you’ll be able to go on these gaming binges is extended now too with the added battery life. Recently, on a plane ride I had the system on the lowest brightness setting with the 3D off, and was able to play an impressive seven and a half hours of New Super Mario Bros 2. The 3D slider has also seen a thoughtful revision in that it now clicks into the off position, and no longer has the grating green glowing 3D emblem next to it. Besides looking better, games feel better as the controls are now more adequately spaced. On the original 3DS, the circle pad and the d-pad were a bit cramped, and switching between the two was rather awkward. The same cannot be said, however, of the 3DS XL. I’ve found myself switching with ease between the two pads during intense bouts of Monster Hunter, and have been consciously aware of this great improvement in ergonomics. Truly the only negative thing I have to say about the system from a hardware perspective is its lack of a second circle pad. There were obvious space constraints with the original 3DS, and the circle pad pro add on improved the system’s ergonomics, but with the 3DS XL there’s very little reason that a second circle pad wouldn’t be included out of the box. Though the omission of a second circle pad hasn’t effected me yet, as none of the games that I currently play require one, inevitably there will be many games that do, and when that day comes I can only hope that the 3DS XL’s circle pad pro extension doesn’t destroy the impecable aesthetics and ergonomics I have described above. SOFTWARE: There truly isn’t much to be said about the 3DS XL’s software as it’s the same software that’s been on every 3DS system shipped since launch day. The added screen size does benefit the home screen, however, as smaller tiles become easier to see and to tap upon. The same can be said about menus both in and out of games, and I have even found myself using my thumb occasionally to tap on touchscreen items that required a more precise tap on the original 3DS. SYSTEM TRANSFER: If you’re like myself, and coming off the original 3DS system, chances are you’re probably going to want to transfer your data from your old 3DS to the XL. The good news with regards to this is that it’s easy and well implemented, the bad news is that you will need both systems to complete the transfer. This, of course, means no selling or trading in of your old system to drum up cash for the XL. That aside, however, the system transfer options are available under… |
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