Monday, 1 April 2013

Nike+ Kinect Training With Lowprice



Nike+ Kinect Training

Lowest Price :$ 23.20

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Technical Details

Nike+ Kinect Training

  • Proof of Progress: Every 4 weeks, we assess your strength, endurance and overall fitness to benchmark and show your progress over time. Compare your fuel print to Nike’s family of athletes, celebrities and the Nike+ community to see how you stack up.
  • Athlete Inspired: Through Nike’s expertise we know how to train athletes of all shapes and sizes to achieve their peak fitness potential. Get direct access to elite Nike trainers and Nike sport science to get you athlete fit. Get Attaboys and tips from Nike athletes on console, mobile and web. Unlock premium athlete content.
  • Connected to my athletic Life: Stay motivated with the Nike+ and Xbox Communities through social features that allow you to workout with your friends or as a team. Through Nike+ integration track and get credit for all the activity you do on console or using any of the Nike+ devices.
  • Personalized to You: Nike + Kinect Training uses Nike Sport science and Kinect camera technology to create a dynamic and reactive workout program based on my body, my performance and my goals. Get personalized feedback and coaching from your trainer who knows you and remembers you. N+KT fits into your life based on your calendar, your time and your level of commitment.


Product Description

Whatever your level, whatever your goal, with Nike+ Kinect Training you can now experience personal training, at home. Using real time feedback and elite level coaching, Nike+ Kinect Training delivers a personalized program that evolves as you do. * The ESRB rating icon is a registered trademark of the Entertainment Software Association.

Customer Reviews


297 of 305 people found the following review helpful
5.0 out of 5 stars
The Best Xbox Fitness Game to Date, October 30, 2012
By 
Nutwiisystem.Com (New York, NY USA) – See all my reviews
(TOP 500 REVIEWER)
  
= Fun:4.0 out of 5 stars 
This review is from: Nike+ Kinect Training (Video Game)

I tend to divide fitness video games into two categories: “fun” motion games like Kinect Star Wars and Kung Fu Live where you get a workout just in the course of playing a game, and “pure” exercise games that are designed from the ground-up to be workout games. In the world of “pure” fitness games, so far there have been two contenders for being the best on the Kinect: Your Shape: Fitness Evolved and Adidas MiCoach.

I’m happy to say that from what I’ve seen do far, Nike+ Kinect Training powers its way to the top of the list. It has the most accurate motion detection and interface of all the workout games I’ve seen to date, has a truly innovative fitness test, and puts together workout routines that really feel personalized for you.

While the Adidas game had appearances by animated versions of very recognizable athletes such as Dwight Howard and Eric Berry, with Nike you have animated versions of Alex Molden or Marie Pervis, both best known as Nike certified trainers (although Molden did spend 9 years in the NFL). I found that fact that these are actual trainers lends a bit more credibility to the training, as opposed to other games which hire big name athletes or pop stars to drive sales.

The concept of the game is quite simple. You start out by selecting your goal (such as Get Strong to increase your power and build explosiveness, Get Toned to develop lean muscle and muscle definition, or Get Lean to maximize calorie and fat burn). Then, you go through a fitness assessment, after which you’ll get a customized circuit training routine to do over the next four weeks. In other video games I tried, the assessment is really just smoke and mirrors–however you do on your “fitness test” those games will give you the exact same workout routine and call it a “personalized one”. With Nike+ Kinect, the workouts I was given really feel customized to my exact goals.

The Fitness Challenge basically runs you through a series of exercises, using the Kinect to measure both how well your form is and how many reps of each exercise you’re doing. You’ll see a video image of your animated trainer and a silhouette of yourself next to him or her. One thing to keep in mind is that you need a minimum of 8 feet in front of your Kinect sensor with a clear view of the floor, and you’ll also need a good 8-10 feet from left to right for certain exercises where you’ll be jumping from side to side. [EDIT: some have reported that 8 feet is not even enough for certain exercises; in any case, if you get stuck with the system unable to track you, just use voice command "XBOX - TRACKING OFF" to proceed with the exercises. Thanks to Hans for the tip!]

Each exercise is similar in that you’ll see your trainer to the left of the screen, and you’ll see a silhouette of your body to the right. Your silhouette will be orange at first but will glow blue when you’re using the correct form. The Kinect is extremely precise and did a great job of gauging whether I was doing the exercises right each time.

The first part of the assessment tests your lower body and upper body mobility by having you strike a few poses (first lying down and raising each leg, and then standing up and stretching with your arms behind your back).

The next part of the assessment has you doing a variety of exercises, from a hop and stick (this is the one that requires a ton of space from left to right), a squat jump. What’s really cool about this is that not only does the system judge your performance, it’ll also give you detailed data that you can try to beat each time you do the exercise; for example, the squat jump will tell you your vertical leap in inches.

There’s a cool exercise that tests your speed, reaction and agility, where you have to hop and jump to various targets on the ground. You’re also tested on squats, push-ups, and high knee sprints. Again, I loved how you could set a benchmark and then try to beat it with each rep you do. A bar on the bottom of the screen will show you how good your form is; the more it fills up the better you’re doing. I also loved how the system displayed things like time and reps; it’s stylistically integrated into the background of the scenery in a way that’s easy to read and has a certain “coolness” factor.

Motion sensing was excellent, something I always try to test with these kinds of games. I tried to throw it off several times, but it seemed to do a great job of keeping up with me.

After your evaluation you’re given something called a “unique fuel print” an interesting metric that tracks your “Fitness Score” on one side and your “Athleticism” on the other side. During the test you basically establish a benchmark and then every four week you’re given the same test to see how much you’ve improved. I started with both numbers in the 30s, which I knew meant I had a LOT of room for improvement.

You’re also set up with a…

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103 of 112 people found the following review helpful
3.0 out of 5 stars
Good if you have A LOT of space, October 31, 2012
Amazon Verified Purchase(What’s this?)
This review is from: Nike+ Kinect Training (Video Game)

The software (because it isn’t really a "game") is pretty good. It’s very personalized and has a lot of potential. If you are looking for a personal trainer at home via your Xbox this is easily your best option. But, it takes a lot more space than the average kinetic game for this to work. I have played plenty of other mincer titles and never really had an issue with them. This one seems to want to get me further and further from the sensor. Ideally you need to be about ten feet back with 5-6 feet of open space (to be able to complete all the tasks) in any direction around you. That’s a pretty big space premium to get full functionality out of the game. My Xbox is in a pretty big room, but I also have this stuff called furniture. In addition to needing the extra space, it can be a little picky about how closely you mimic the trainer’s activity. You have to be pretty dead on for it to register a rep. For example, after doing 22 lunges in the fitness calibration to try to get it to register three that are done correctly I just skipped it. Maybe I just needed to be more than 8 feet from the sensor.

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41 of 43 people found the following review helpful
5.0 out of 5 stars
Best Kinect workout I’ve ever had!, November 2, 2012
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What’s this?)
This review is from: Nike+ Kinect Training (Video Game)

I love this game! After many workouts and routines, I feel the burn more every time. This game has made me feel as though it knows exactly what I need to achieve my fitness goals, it is completely customized to my body, health level and ability. One point of mention, it likes me to be like ten feet or so from the TV, totally cool in my case, just an FYI. I recommend this game because I paid full price for it, and I feel as though I underpaid. Good luck in executing all of your health betterment plans.

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Best And Cheap Metroid: Other M for sale



Metroid: Other M

Lowest Price :$ 3.50

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Technical Details

Metroid: Other M

  • 976


Product Description

Metroid Franchise’s Heroine Gets Personal. For decades, Samus Aran has been known as one of the first female protagonists in video games and one of the most enigmatic. Having traded her haunted past for the solitary life of a bounty hunter, Samus finally tells her own tale in this revealing, personal story of her failings, her flaws and ultimately her motivation. Metroid: Other M is an unprecedented collaboration that blends the slick, action-packed production of the world-renowned Team Ninja development team with the game design talents of the creators of the original Metroid. Metroid: Other M is a dramatic new direction for a legendary franchise and a bold new blend between cinematics, storytelling and the best in interactive entertainment.

Customer Reviews


242 of 304 people found the following review helpful
2.0 out of 5 stars
Metroid: Other Movie – A Lifetime Channel Original, September 16, 2010
By 
John (Spring Hill, FL United States) – See all my reviews
= Fun:3.0 out of 5 stars 
Amazon Verified Purchase(What’s this?)
This review is from: Metroid: Other M (Video Game)

*Introduction*
The Metroid series is one of Nintendo’s finest, and the new entry, Metroid: Other M, is finally here. After the excellent first person Metroid Prime series by Retro was concluded, it was announced that Metroid was returning to both third person view and Japanese development. Many fans were made uneasy when it was announced that Team Ninja would be heavily involved in the project, but the fact that it was being headed by Yoshio Sakamoto, who has been heavily involved with Metroid from the beginning, gave hope that the game would live up to its classic name. Sakamoto promised that this game would flesh out Samus’s character as the most story heavy Metroid yet, but has this decision ultimately backfired?

*Story*
The story is the most controversial aspect of this game. Rather than opt for the minimalist approach of the other titles in the series, Metroid: Other M inserts a full blown Final Fantasy XIII style cinematic experience. The story begins with a recap of the events that took place in Super Metroid’s final moments and leads into Samus receiving a distress signal from a space station called “the bottle ship.” She arrives to find out that the Galactic Federation has already sent a squad of soldiers, led by her old commanding officer Adam Malkovich. She ultimately joins up with them and politely agrees to follow Adam’s orders.

The most jarring aspect of the story is the way it fleshes out the character of Samus. While Samus has had spoken lines before in Metroid: Fusion, but they were never overly intrusive and didn’t reveal a whole lot about her. However, in Other M, she not only talks, she talks a lot. For a series that has largely lived on letting the player form their own ideas about the character of Samus, this is a bit disconcerting. The personality she reveals as she narrates the storyline is bound to infuriate many fans who have long seen Samus as a stoic and strong individual who is in control of her emotions.

Throughout the game, Samus has many flashbacks to her time in the Galactic Federation with Adam which portray her as an insecure little girl who has trouble handling the fact that she’s a woman in a man’s world. From giving a thumbs down as a salute, to her monologues about how father figure Adam is the only one who understands her, this becomes cheesy and embarrassing to watch. Back on the bottle ship Samus continues to act submissive to Adam as she instantly agrees to disable all of her abilities at his request with zero hesitation. Later on in the game, there’s a scene where Samus is so frozen in fear that she is unable to do anything. Samus comes across as insecure, uncertain, and even submissive at times.

Watching the story play out, it is incredibly difficult to believe that this could be the same bounty hunter who has courageously saved the galaxy on numerous occasions. In an attempt to make Samus more human and relatable, Other M goes overboard. It’s one thing to have emotions. It’s another thing to be crippled by them to the point of endangering lives. For a game series that has never had a lot of story and never really needed one, I have to question why the game creators felt the need to insert this melodramatic poorly plotted mess. The story is a major part of the game, and since you can’t skip cut scenes, it is impossible to ignore.

Once you complete the game, a cinema mode unlocks where you can re-watch all of the cut-scenes strung together like a movie. Whether you’d want to is another story.

*Gameplay*
The gameplay in M:oM is also a controversial element. Other M opts to use only the Wii pointer and nothing else for control. You hold it sideways like a NES controller leaving only the d-pad and two buttons for input. If you want to fire a missile, you have to rotate the Wii remote so it is pointing at the screen, which changes the perspective to first person. This shift is rather awkward, and you can’t move while you are in this view aside from an awkward dodge maneuver accomplished by quickly shifting the pointer off the side of the screen. The controls aren’t broken, but they are not particularly good, either. They work, but only just.

The game itself plays more like an action game than a Metroid game. Almost all of the exploration you would expect from the series is gone, and for the vast majority of the game you are restricted to a linear path where doors will often lock behind you to prevent revisiting previous areas. There are some hidden missile expansions and energy tanks along the way, but the game pretty much tells you their exact position once you clear a room of enemies. The game only opens up to allow free exploration at the very end. This exploration makes it very clear why they decided to restrict the main story line so much, because when you have a few options of where to go, every other area is “now loading” for ten seconds, especially when you use the…

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61 of 88 people found the following review helpful
4.0 out of 5 stars
Keeping Metroid Fresh, September 1, 2010
= Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What’s this?)
This review is from: Metroid: Other M (Video Game)

Objective Part of review:

A. Controls

This game is controlled by holding the Wii mote sideways, which is the same as New Super Mario Bros. Using the D-Pad you control Samus’ movement in a 3D space. Although ideally a control stick would have worked more smoothly, surprisingly movement is not rough or game breaking. The game uses an auto lock on feature: If Samus is facing an enemy, then she will automatically target that enemy when firing. However, if the enemy is behind you, and Smaus is looking the other way, the only thing you will be shooting is the wall. 3rd person combat is roughly worked around a dodge/shoot mechanic. A player taps the control pad before an enemy attacks, Samus dodges, which leaves the player in a prime opportunity to follow up with a beam attack (dodging is very forgiving). Samus’ also has the ability to use melee attacks. With a charge beam, Samus can finish off enemies by either jumping on them, or quickly approaching them when they are down: this mechanic does not work as smoothly as it should.

To execute some of Samus’ abilities it is required to point the Wii remote at the screen. When you point at the screen you will be in the perspective of Samus’ visor: first person mode. Whichever direction Samus is pointing is where you will be looking upon entering the mode. The transition can be seamless, but sometimes their will be a jump in cursor movements depending on how vigorously you are playing. In first person mode you are able to target enemies with a missile or beam shot, which is usually required to take down bosses or solve puzzles. However, in first person mode you are not able to move around. Don’t expect to gun down all enemies in first person mode, you would only be making the game harder than it needs to be. A play style of combining 3rd person combat, and first person mode would be ideal, and beneficial for the player.

Note: The controls won’t come naturally, but the more you play the more fluid they can become. There is also a tutorial in the beginning of the game to help players understand the play mechanics.

*Dodging also can be done in first person mode, just flick the cursor off the screen before an enemy attack hits you, which is hinted by green bars.

B. Gameplay

The classic Metroid formula is still intact. Work your way through various environments by using Samus’ abilities: Morph Ball, and Grapple Beam to name a few. Defeat bosses and solve often times simple, but sometimes difficult, platform puzzles.

Note: It is important to listen when abilities are granted to Samus. This will help you understand new abilities effects, and make solving puzzles and defeating enemies easier. Some players have noted that this Metroid game is very linear compared to previous installments. You are often forced to travel a certain path for story purposes, and sometimes are barred from going to an area just visited. Once you complete the main story all paths are open.

Subjective Part of Review:

A. Graphics

Very beautiful and moody atmosphere. The color palette is saturated, which harkens back to side-scrolling Metroid games. Sometimes textures can be plain, but everything else looks high production. Enemy design varies wonderfully, and fans will get a kick out of seeing old baddies again. Samus’ and enemy movements are fluid during battle. Sometimes character movements during cutscenes look a little awkward, but supposedly real actors were used for motion capture.

Note: This is of course a Wii game. Compared to games on other systems, Other M appears lack luster.

B. Sound

Music is vacant for the less climatic parts of the game, but the scores pick up when tensions rise. This helps with the mood of the game, and can be compared to a movie. Fans will enjoy an infused classic-Metroid soundtrack.

The voice acting is not half bad. This might not be a pixar movie filled with experienced voice actors, but the cast does a good job with conveying emotion and character. Fans may complain about Samus’ actor, but she is fit for voicing the often times stoic Samus.

Beam explosions, enemies roaring, and metal echoing. Not ground breaking, but it helps with the atmosphere.

C. Story

Nintendo’s first go at modern cinematic story telling, and a good game for someone who hasn’t played a Metroid game. The story can occasionally get confusing, even for some Metroid fans, but the basic plot is fun and engaging. Is it recommended that you are familiar with the series? No, but for those who are, you have a nice treat awaiting.

Some fans may complain about the direction of Other M, especially how Samus’ is portrayed. Western audiences in particular might be put off by typical Japanese story/character elements. Some of the lines can be a little cheesy, like most video game scripts.

Metroid…

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2 of 2 people found the following review helpful
3.0 out of 5 stars
Decent, January 25, 2013
By 
Tony (Elmhurst, Israel) – See all my reviews
(REAL NAME)
  
Amazon Verified Purchase(What’s this?)
This review is from: Metroid: Other M (Video Game)

Decent game, doesn’t completely feel like a Metroid game IMO.

PROS:

Fun Bosses
Many Metroid gameplay elements

CONS:

Frequent annoying camera angles
Weird Controls

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Metroid: Other M is a good product. shopping on this website is safe, secure and easy!

We provide information about Metroid: Other M such as price, feature, technical details and more! for your buying decision.

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Once you have found a product that you wish to purchase, a list of online stores selling that item will be displayed. After factoring in the selling price, shipping cost, and store reputation click on the “Buy Now” link for your chosen store. This link will take you directly to the product on the seller’s site where you can review the information and ultimately purchase the product.

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Where to buy Zenses: Rainforest Edition for cheap



Zenses: Rainforest Edition

Lowest Price :$ 4.50

You can check current prices at this button.
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Technical Details

Zenses: Rainforest Edition

  • Lets you escape from the stress of daily life while challenging the mind, body and spirit through relaxing puzzle games, soothing ambient sounds and authentic rainforest and oceanic visuals
  • Designed for casual play – whether it’s for three minutes or for a three-hour escape – and offers a collection of six easy to pick up, yet addictive puzzle/brain games that are as fun as they are challenging
  • A clean, fresh and spa-like interface highlights the earth’s natural wonders and beauty
  • A pleasant mixture of 2D and 3D – Zenses is controlled using the stylus only. Not a single key press is necessary


Product Description

Puzzles to unwind the mindProduct InformationZenses: Rainforest Edition allows players to explore the rainforestwhile playing games infused with raindrops exotic flowers waterfallsand giant trees.  Immerse yourself in Zenses while challengingthe mind body and spirit through six relaxing games soothing ambientsounds and authentic visuals that highlight the natural wonders andbeauty of the rainforest.  Escape the world around you withZenses: Rainforest Edition.The Zenses series takes the very best gameplay from the puzzle andbrain-training genre and wraps it up in a clean fresh stylish lookacpanied by an ambient soundtrack to support the calm and relaxingatmosphere.  Zenses enables active relaxation and is theperfect “me time” panion allowing the player to transcend thestresses of everyday life unplug and experience an “active escape.”Product Features Zenses Rainforest is a collection of six games – each asfun as it is challenging Each games has 50+ levels including bonus rounds forincreased variety The games blend highly addictive puzzles and brain-trainingstyle challenges Game play is casual and easy to pick up for a few minutesor a few hours Includes a high-quality ambient soundtrack containing 8game-exclusive tracks Exclusive Bonus Feature – Freedownloadable MP3 chill out album from website

Customer Reviews


37 of 37 people found the following review helpful
5.0 out of 5 stars
Addictive fun in a beautiful setting!, November 6, 2008
By 
J. Peplinski (Michigan) – See all my reviews
(VINE VOICE)
  
(REAL NAME)
  
= Fun:5.0 out of 5 stars 
This review is from: Zenses: Rainforest Edition (Video Game)

First I must say that I absolutely LOVE nearly all puzzle games and minigame collections, almost as much as I love tropical settings. So if you’re not into that sort of thing you might not enjoy these Zenses games (I have both Ocean and Rainforest) as much as I do. That said, I can’t put these games down!!

Zenses: Rainforest has a very tropical theme with lots of bright green palm trees, butterflies, flowers, and waterfalls. The ambient music is sweet and relaxing, and the graphics are actually quite nice.

There are 6 puzzle games, all of them different from the games included in the Ocean edition. Rainforest includes: Treasure Spin, which involves moving blocks and rotating the screen to get little jewels to touch each other and disappear, Stack Jack has a cascading waterfall with different shapes to match up, Twist & Turn has two rotating jewel wheels to match up (honestly I don’t get this one), Flower Board uses strategy to make matching pairs disappear, Sapphire Wheel has jewels of different shapes that you must make fit into a puzzle, and Solitaire is not like card solitaire at all – it is the game where you must hop one stone over another until only one stone remains.

I like them all (except Twist & Turn, which I’m just too impatient to bother learning when the others are so much more fun) but my favorite is Stack Jack. The waterfall in the background is nice and the puzzle is addictive! Sapphire Wheel is a close second, hard to put down. Overall I think the games in Ocean edition are slightly more addictive but that’s just my personal preference. If you enjoy puzzle minigames and pretty scenery, it’s definitely work picking up both Zenses for your DS!

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22 of 24 people found the following review helpful
5.0 out of 5 stars
Own Ocean, Own Rainforest, November 5, 2008
= Fun:5.0 out of 5 stars 
This review is from: Zenses: Rainforest Edition (Video Game)

Both games have a similar style, even though the individual games are different. I own both. These are relaxing, addictive games to help unwind from the daily grind. I have seen a growing number of adult games for DS that have really impressed me. These two games are wonderful play while watching t.v. or just for taking a lunch break….

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12 of 13 people found the following review helpful
3.0 out of 5 stars
Good but Software slightly buggy, January 6, 2009
By 
David J. Robare (Laurel, MD, USA) – See all my reviews
(REAL NAME)
  
= Fun:3.0 out of 5 stars 
Amazon Verified Purchase(What’s this?)
This review is from: Zenses: Rainforest Edition (Video Game)

This game is fun to play and nice for people that enjoy puzzles. The puzzles themselves are easy to get into and eventually become difficult to master.

The two shortcomings of the game, as I see it, are in the programming and in the variety. After a few days of playing the game I was getting tired of the puzzle choices. Also, there is some type of software glitch in this game. Occasionally it will just lock up, sometimes with a loud buzzing sound. I’ll have to shut the game off and restart. All of the games involve playing ever-more-difficult levels to increase your score, so it is not uncommon to play for almost an hour on the same puzzle. It’s annoying when you’ve played the game for an hour and it locks up.

Overall this is a fun relaxing game, and it’s only locked up on me about 3-4 times, which isn’t too bad, so I do recommend the game.

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Zenses: Rainforest Edition is a good product. shopping on this website is safe, secure and easy!

We provide information about Zenses: Rainforest Edition such as price, feature, technical details and more! for your buying decision.

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Once you have found a product that you wish to purchase, a list of online stores selling that item will be displayed. After factoring in the selling price, shipping cost, and store reputation click on the “Buy Now” link for your chosen store. This link will take you directly to the product on the seller’s site where you can review the information and ultimately purchase the product.

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To take advantage of FREE Super Saver Shipping: Place at least of eligible products in your Shopping Cart.

U.S. Shipping Rates: Compare costs by shipping speed and product category.

Warranty issues and manufacturer restrictions prevent us from shipping certain products to all destinations.